home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC World Komputer 2003 November
/
PCWK1103B.iso
/
CINEBENCH 2003
/
resource
/
strings_us
/
c4d_command_strings.str
next >
Wrap
Text File
|
2003-02-27
|
41KB
|
790 lines
// C4D-CommandResourceStrings (english)
// Identifier Title HelpText
COMMANDSTRINGS
{
HOTKEY_CAMERA_MOVE "Move Camera" "Move Camera Hotkey";
HOTKEY_CAMERA_SCALE "Scale Camera" "Scale Camera Hotkey";
HOTKEY_CAMERA_ROTATE "Rotate Camera" "Rotate Camera Hotkey";
HOTKEY_OBJECT_MOVE "Move Object" "Move Object Hotkey";
HOTKEY_OBJECT_SCALE "Scale Object" "Scale Object Hotkey";
HOTKEY_OBJECT_ROTATE "Rotate Object" "Rotate Object Hotkey";
HOTKEY_MODEL_SCALE "Scale Modeling" "Scale Modeling Hotkey";
HOTKEY_ZOOM "Magnify" "Zoom Hotkey";
HOTKEY_SELECT_FREE "Free Selection" "Free Selection Hotkey";
HOTKEY_SELECT_LIVE "Live Selection" "Live Selection Hotkey";
HOTKEY_SELECT_RECT "Rectangle Selection" "Rectangle Selection Hotkey";
HOTKEY_WEIGHTSDS "Weight HyperNURBS" "Weight HyperNURBS";
HOTKEY_TIMEWARP "Timewarp" "Timewarp";
// CommandDefinition for COFFEE_MANAGER
IDM_CM_DROP "Undock" "Undocks a Window";
IDM_CM_MAXIMIZE "Maximize" "Maximizes a Window";
IDM_CM_CLOSEWINDOW "Close" "Closes a Window";
IDM_CM_MAKETAB "Make Tab" "Converts a Window to a Tabpage";
IDM_CM_RENAMEWINDOW "Rename..." "Renames a Window";
IDM_CM_NEWPALETTE "New Icon Palette..." "Creates a New Icon Palette";
IDM_CM_GROUPWINDOW "New Group Window..." "Creates a New Group Window";
IDM_FOLDPALETTE "Fold Palette" "Folds an Icon Palette";
IDM_UNFOLDICON "Unfold Command" "Unfolds an Icon Palette";
IDM_DELETECMD "Delete Command" "Deletes a Command";
IDM_FIX_ICON "Lock Icon" "Locks the Current Icon in Popup";
M_CMIP_NUM1 "1" "1 Row/Column Palette";
M_CMIP_NUM2 "2" "2 Row/Column Palette";
M_CMIP_NUM3 "3" "3 Row/Column Palette";
M_CMIP_NUM4 "4" "4 Row/Column Palette";
M_CMIP_NUM5 "5" "5 Row/Column Palette";
M_CMIP_NUM6 "6" "6 Row/Column Palette";
M_CMIP_NUM7 "7" "7 Row/Column Palette";
M_CMIP_NUM8 "8" "8 Row/Column Palette";
M_CMIP_NUM9 "9" "9 Row/Column Palette";
M_CMIP_ICONS "Icons" "Show Icons";
M_CMIP_TEXT "Text" "Show Text";
M_CMIP_VERTICAL "Vertical" "Show Icons Vertical";
M_CMIP_TRANSPOSE "Transpose" "Transposes a Palette";
M_CMIP_ICONS_SMALL "Small Icons" "Use Small Icons";
M_CMIP_ICONS_MEDIUM "Medium Icons" "Use Medium Icons";
M_CMIP_ICONS_BIG "Large Icons" "Use Large Icons";
M_CMIP_ICONS_AS_IS "Original Size" "Revert to Original Icon Size";
IDM_TEXT_COPY "Copy Text" "Copy Selected Text";
IDM_TEXT_CUT "Cut Text" "Cut Selected Text";
IDM_TEXT_PASTE "Paste Text" "Paste Selected Text";
IDM_TEXT_DELETE "Delete Text" "Delete Selected Text";
// MultipleCommands
IDM_PLUGINS "Plugins" "Plugins";
// CommandDefinition for OUTWINDOW
IDM_O_OEFFNE "Open..." "Open ...";
IDM_OUTWIN_SAVEAS "Save Picture as..." "Save Picture as...";
IDM_STOP "Stop Rendering" "Stop Rendering";
IDM_FITTOSIZE "Fit to Size" "Fit Image to Size";
IDM_O_GROESSER "Zoom In" "Zoom In";
IDM_O_KLEINER "Zoom Out" "Zoom Out";
IDM_12 "12.5 %" "12.5% View";
IDM_25 "25 %" "25% View";
IDM_50 "50 %" "50% View";
IDM_100 "100 %" "100% View";
IDM_200 "200 %" "200% View";
IDM_400 "400 %" "400% View";
IDM_800 "800 %" "800% View";
IDM_ORED "Red" "Turn On/Off Red Component";
IDM_OGREEN "Green" "Turn On/Off Green Component";
IDM_OBLUE "Blue" "Turn On/Off Blue Component";
IDM_SW "Grayscale" "Show as Grayscale Image";
// CommandDefinition for EDITOR
IDM_NEU "New..." "Create New Project";
IDM_OEFFNE "Open..." "Open Existing Project";
IDM_HINZULADEN "Merge..." "Merge Project";
IDM_REVERTFILE "Revert to Saved..." "Revert to Saved Project";
IDM_CLOSESCENE "Close" "Close Projects";
IDM_CLOSEALL "Close All" "Close All Projects";
IDM_SPEICHERN "Save" "Save Projects";
IDM_S_C4D5 "Save as..." "Save Project as";
IDM_FILTER3D "Export Filter" "Export Filter";
IDM_SAVEALL "Save All" "Save All Projects";
IDM_MAKEPROJECT "Save Project..." "Save Project";
IDM_DOC_PREFS "Project Settings..." "Project Settings";
IDM_RECENTFILES "Recent Files" "Recent Files";
IDM_BEENDEN "Quit" "Quit CINEMA 4D";
//CMDGROUP_EDITOR_EDIT
IDM_UNDO "Undo" "Undo";
IDM_REDO "Redo" "Redo";
IDM_MODELING_UNDOLAST "Undo (Action)" "Undo (No Point/Polygon Selection)";
IDM_CUT "Cut" "Cut";
IDM_COPY "Copy" "Copy";
IDM_PASTE "Paste" "Paste";
IDM_DELETE "Delete" "Delete";
IDM_SELECTALL "Select All" "Select All";
IDM_SELECTNONE "Deselect All" "Deselect All";
IDM_INVERSION "Invert All" "Invert All";
IDM_USE_ANIMATION "Use Animation" "Turn On/Off Animation";
IDM_USE_EXPRESSIONS "Use Expressions" "Turn On/Off Expressions";
IDM_USE_GENERATORS "Use Generators" "Turn On/Off Generators";
IDM_USE_DEFORMERS "Use Deformers" "Turn On/Off Deformers";
//CMDGROUP_EDITOR_OBJECTS
IDM_NULLOBJECT "Null Object" "Add Null Object";
IDM_ACHSE "Polygon Object" "Add Empty Polygon Object";
IDM_OBJECT_MAN "Zygote(TM) Man" "Add Zygote Man";
IDM_OBJECT_WOMAN "Zygote(TM) Woman" "Add Zygote Woman";
IDM_OBJECT_CHILD "Zygote(TM) Child" "Add Zygote Child";
IDM_POLYACHSE "Spline Object" "Add Empty Spline";
IDM_SPLINE_FREEHAND "Freehand" "Draw Freehand Spline";
IDM_SPLINE_BEZIER "Bezier" "Draw Bezier Spline";
IDM_SPLINE_BSPLINE "B-Spline" "Draw B-Spline";
IDM_SPLINE_CUBIC "Cubic" "Draw Cubic Spline";
IDM_SPLINE_AKIMA "Akima" "Draw Akima Spline";
IDM_SPLINE_LINEAR "Linear" "Draw Linear Spline";
IDM_PRIM_CONE "Cone" "Add Cone Object";
IDM_PRIM_CUBE "Cube" "Add Cube Object";
IDM_PRIM_CYLINDER "Cylinder" "Add Cylinder Object";
IDM_PRIM_DISC "Disc" "Add Disc Object";
IDM_PRIM_PLANE "Plane" "Add Plane Object";
IDM_PRIM_POLY "Polygon" "Add Polygon Object";
IDM_PRIM_SPHERE "Sphere" "Add Sphere Object";
IDM_PRIM_TORUS "Torus" "Add Torus Object";
IDM_PRIM_CAPSULE "Capsule" "Add Capsule Object";
IDM_PRIM_OILTANK "Oil Tank" "Add Oil Tank Object";
IDM_PRIM_TUBE "Tube" " Add Tube Object";
IDM_PRIM_PYRAMID "Pyramid" "Add Pyramid Object";
IDM_PRIM_PLATONIC "Platonic" "Add a Platonic Object";
IDM_PRIM_FIGURE "Figure" "Add Human Figure";
IDM_PRIM_FRACTAL "Landscape" "Add Landscape";
IDM_PRIM_RELIEF "Relief" "Add Relief Object";
IDM_PRIM_ARC "Arc" "Add Arc Spline";
IDM_PRIM_CIRCLE "Circle" "Add Circle Spline";
IDM_PRIM_CONTOUR "Vectorizer" "Vectorize an Image";
IDM_PRIM_HELIX "Helix" "Add Helix Spline";
IDM_PRIM_NSIDE "n-Side" "Add n-Sided Polygon Spline";
IDM_PRIM_RECTANGLE "Rectangle" "Add Rectangle Spline";
IDM_PRIM_STAR "Star" "Add Star Spline";
IDM_PRIM_TEXT "Text" "Add Text Spline";
IDM_PRIM_4SIDE "4-Sided" "Add 4-Sided Polygon";
IDM_PRIM_CISSOID "Cissoid" "Add Cissoid Spline";
IDM_PRIM_COGWHEEL "Cog Wheel" "Add Cog Wheel Spline";
IDM_PRIM_CYCLOID "Cycloid" "Add Cycloid Spline";
IDM_PRIM_FORMULA "Formula" "Add Formula Spline";
IDM_PRIM_FLOWER "Flower" "Add Flower Spline";
IDM_PRIM_PROFILE "Profile" "Add Profile Spline";
IDM_HYPERNURBS "HyperNURBS (R7)" "Add R7 HyperNURBS Object";
IDM_EXTRUDE "Extrude NURBS" "Add Extrude NURBS Object";
IDM_ROTATE "Lathe NURBS" "Add Lathe NURBS Object";
IDM_LOFT "Loft NURBS" "Add Loft NURBS Object";
IDM_SWEEP "Sweep NURBS" "Add Sweep NURBS Object";
IDM_BEZIER "Bezier NURBS" "Add Bezier NURBS Object";
IDM_ARRAY "Array" "Add Array Object";
IDM_BOOLEOBJECT "Boolean" "Add Boolean Object";
IDM_INSTANCE "Instance" "Add Instance Object";
IDM_METABALL "Metaball" "Add Metaball Object";
IDM_SYMMETRY "Symmetry" "Add Symmetry Object";
IDM_KAMERA "Camera" "Add Camera Object";
IDM_CAMERATARGET "Target Camera" "Add Camera With Target";
IDM_LICHTQUELLE "Light" "Add Light Object";
IDM_LIGHTTARGET "Target Light" "Add Light With Target";
IDM_LIGHTSUN "Sun Light" "Add Sun Object";
IDM_BODEN "Floor" "Add Floor Object";
IDM_HIMMEL "Sky" "Add Sky Object";
IDM_STAGE "Stage" "Add Stage Object";
IDM_UMGEBUNG "Environment" "Add Enviroment Object";
IDM_VORDERGRUND "Foreground" "Add Foreground Object";
IDM_HINTERGRUND "Background" "Add Background Object";
IDM_CONSTRUCTIONPLANE "Construction Plane" "Add Construction Plane";
IDM_EMITTER "Emitter" "Add Particle Emitter";
IDM_PART_ATTRAKTOR "Attractor" "Add Particle Attractor";
IDM_PART_DEFLEKTOR "Deflector" "Add Particle Deflector";
IDM_PART_ERASE "Destructor" "Add Particle Destructor";
IDM_PART_REIBUNG "Friction" "Add Particle Friction";
IDM_PART_GRAVITATION "Gravity" "Add Particle Gravity";
IDM_PART_ROTATION "Rotation" "Add Particle Rotation ";
IDM_PART_TURBULENZ "Turbulence" "Add Particle Turbulence";
IDM_PART_WIND "Wind" "Add Particle Wind";
IDM_BENDOBJECT "Bend" "Add Bend Deformation";
IDM_BONE "Bone" "Add Bone Deformation";
IDM_BULGEOBJECT "Bulge" "Add Bulge Deformation";
IDM_EXPLOSIONOBJECT "Explosion" "Add Explosion Deformation";
IDM_FFD "FFD" "Add Free Form Deformation";
IDM_FORMULAOBJECT "Formula" "Add Formula Deformation";
IDM_MELTOBJECT "Melt" "Add Melt Deformation";
IDM_SHATTEROBJECT "Shatter" "Add Shatter Deformation";
IDM_SHEAROBJECT "Shear" "Add Shear Deformation";
IDM_TAPEROBJECT "Taper" "Add Taper Deformation";
IDM_TWISTOBJECT "Twist" "Add Twist Deformation";
IDM_WINDOBJECT "Wind" "Add Wind Deformation";
IDM_WRAPOBJECT "Wrap" "Add Wrap Deformation";
IDM_SPEAKER "Loudspeaker" "Add Loudspeaker";
IDM_MICRO1 "Mono Microphone" "Add Mono Microphone";
IDM_HEADPHONE "Stereo Microphone" "Add Stereo Microphones";
IDM_MICRO2 "Stereo" "Add Stereo Headphones";
IDM_DTS51 "DTS 5.1" "Add DTS 5.1 Microphones";
IDM_DDSEX61 "DDS EX 6.1" "Add DDS EX 6.1 Microphones";
IDM_SDDS71 "SDDS 7.1" "Add SDDS 7.1 Microphones";
//CMDGROUP_EDITOR_MODELING
IDM_MODELING_POPUP "Modeling Popup" "Modeling Popup";
IDM_MODELING_SNAPENABLE "Snapping" "Enable Snapping";
IDM_SELECTRECT "Rectangle Selection" "Rectangle Selection";
IDM_SELECTFREE "Freehand Selection" "Freehand Selection";
IDM_SELECTPOLY "Polygon Selection" "Polygon Selection";
IDM_SELECTLIVE "Live Selection" "Live Selection";
IDM_LUPE "Magnify" "Zoom In/Out";
IDM_ACTION_MOVE "Move" "Move Active Element";
IDM_ACTION_SCALE "Scale" "Scale Active Element";
IDM_ACTION_ROTATE "Rotate" "Rotate Active Element";
IDM_X "X-Axis / Heading" "X Axis Lock/Unlock";
IDM_Y "Y-Axis / Pitch" "Y Axis Lock/Unlock";
IDM_Z "Z-Axis / Bank" "Z Axis Lock/Unlock";
IDM_WELT "Coordinate System" "Use World-/Object Coordinate System";
IDM_ANSICHT "Camera" "Use Camera Tool";
IDM_OBJEKTE "Object" "Use Object Tool";
IDM_ACHSEN "Object Axis" "Use Object Axis Tool";
IDM_FLOBJEKTE "Model" "Use Model Tool";
IDM_TEXTUR "Texture" "Use Texture Tool";
IDM_TACHSEN "Texture Axis" "Use Texture Axis Tool";
IDM_PUNKTE "Points" "Use Point Tool";
IDM_EDGES "Edges" "Use Edge Tool";
IDM_VIERECKE "Polygons" "Use Polygon Tool";
IDM_INVERSEKINEMATICS "Inverse Kinematics" "Use Inverse Kinematics Tool";
IDM_ANIM "Animation" "Use Animation Tool";
IDM_MAKEFLAECHEN "Make Editable" "Make Object Editable";
IDM_TAKEANIM "Current State to Object" "Save Current State of Object";
IDM_VERBINDEN "Connect" "Connect Objects";
IDM_ANORDNEN "Arrange..." "Arrange Along a Path";
IDM_ZUFALL "Randomize..." "Randomize Object Group";
IDM_RESETAXIS "Reset System..." "Reset Axis System";
IDM_UEBERNEHMEN "Transfer..." "Transfer Settings";
IDM_ZENTRIEREN "Center..." "Center Objects";
IDM_SEL_ALL "Select All" "Select All";
IDM_SEL_NONE "Deselect All" "Deselect All";
IDM_SEL_INVERT "Invert" "Invert Selection";
IDM_SEL_CONNECTED "Select Connected" "Select Connected";
IDM_SEL_GROW "Grow Selection" "Grow Selection";
IDM_SEL_SHRINK "Shrink Selection" "Shrink Selection";
IDM_SEL_CONVERT "Convert Selection..." "Convert Selection";
IDM_GENERATESELECTION "Set Selection" "Save and Set Current Selection";
IDM_HIDESEL "Hide Selected" "Hide Selected";
IDM_HIDEUNSEL "Hide Unselected" "Hide Unselected";
IDM_UNHIDE "Unhide All" "Unhide All";
IDM_HIDEINVERT "Invert Visibility" "Invert Visibility";
IDM_SPLINE_HARDINTER "Hard Interpolation" "Hard Interpolation";
IDM_SPLINE_SOFTINTER "Soft Interpolation" "Soft Interpolation";
IDM_SPLINE_EQUALLENGTH "Equal Tangent Length" "Equal Tangent Length";
IDM_SPLINE_EQUALDIRECTION "Equal Tangent Direction" "Equal Tangent Direction";
IDM_SPLINE_JOINSEGMENT "Join Segment" "Join Segment";
IDM_SPLINE_BREAKSEGMENT "Break Segment" "Break Segment";
IDM_SPLINE_REORDER "Set First Point" "Set First Point";
IDM_SPLINE_REVERSE "Reverse Sequence" "Reverse the Order of a Sequence";
IDM_SPLINE_MOVEDOWN "Move Down Sequence" "Move Selected Down Sequence";
IDM_SPLINE_MOVEUP "Move Up Sequence" "Move Selected Up Sequence";
IDM_SPLINE_CHAMFER "Chamfer..." "Chamfer Selected Spline";
IDM_SPLINE_ROUND "Round..." "Round";
IDM_SPLINE_CREATEOUTLINE "Create Outline" "Create Outline Spline";
IDM_SPLINE_LINEUP "Line Up" "Line Up Spline";
IDM_SPLINE_PROJECT "Project..." "Project Spline Across Geometry";
IDM_SPLINE_CROSSSECTION "Cross Section" "Create a Cross Section";
IDM_DUPLIZIEREN "Duplicate..." "Duplicate Object";
IDM_MODELING_ADDPOINTS "Add Points" "Add Points";
IDM_MODELING_ALIGNNORMALS "Align Normals" "Align Normals";
IDM_MODELING_ARRAY "Array..." "Array";
IDM_MODELING_BEVEL "Bevel" "Bevel";
IDM_MODELING_BRIDGE "Bridge" "Bridge";
IDM_MODELING_CENTER "Center..." "Center";
IDM_MODELING_CLONE "Clone..." "Clone";
IDM_MODELING_CREATEPOLYGON "Create Polygon" "Create Polygon";
IDM_MODELING_DISCONNECT "Disconnect" "Disconnect Selected";
IDM_MODELING_EXPLODESEGMENTS "Explode Segments" "Explode Segments";
IDM_MODELING_EXTRUDE "Extrude" "Extrude Selected";
IDM_MODELING_EXTRUDEINNER "Extrude Inner" "Extrude Inner Selected";
IDM_MODELING_CRUMPLE "Crumple..." "Crumple Selected";
IDM_MODELING_KNIFE "Knife" "Knife";
IDM_MODELING_MAGNET "Magnet" "Magnet Selected";
IDM_MODELING_MATRIXEXTRUDE "Matrix Extrude..." "Matrix Extrude Selected";
IDM_MODELING_MIRROR "Mirror" "Mirror Selected";
IDM_MODELING_NORMALMOVE "Normal Move" "Move Selected Along its Normal";
IDM_MODELING_NORMALSCALE "Normal Scale" "Scale Selected Along its Normal";
IDM_MODELING_NORMALROTATE "Normal Rotate" "Rotate Selected Along its Normal";
IDM_MODELING_OPTIMIZE "Optimize..." "Optimize Selected";
IDM_MODELING_QUANTIZE "Quantize..." "Quantize Selected";
IDM_MODELING_REVERSENORMALS "Reverse Normals" "Reverse Normals of Selected";
IDM_MODELING_SETVALUE "Set Value..." "Set Value of Selected";
IDM_MODELING_SMOOTHSHIFT "Smooth Shift" "Smooth Shift Selected";
IDM_MODELING_SPLIT "Split" "Split Selected";
IDM_MODELING_SUBDIVIDE "Subdivide..." "Subdivide Selected";
IDM_MODELING_TRIANGULATE "Triangulate" "Triangulate Selected";
IDM_MODELING_UNTRIANGULATE "Untriangulate..." "Untriangulate Selected";
IDM_MODELING_WELD "Weld" "Weld Selected";
IDM_TOGGLETOOL "Toggle Active Tool" "Toggle Active Tool";
IDM_TOGGLEMODE "Toggle Modeling Mode" "Toggle Modeling Tool";
IDM_TEXTURAUFOBJEKTANPASSEN "Fit to Object" "Fit Texture to Object";
IDM_FITBITMAP "Fit to Image..." "Fit Texture to Image";
IDM_FITREGION "Fit to Region" "Fit Tecture to Region";
IDM_OBJEKTACHSENUEBERNEHMEN "Adapt to Object Axis" "Adapt Texture to Object Axis";
IDM_WELTACHSENUEBERNEHMEN "Adapt to World Axis" "Adapt Texture to World Axis";
IDM_TEXTURORTHOGONAL "Adapt to View" "Adapt Texture to View";
IDM_HORIZONTALSPIEGELN "Mirror Horizontally" "Mirror Texture Horizontally";
IDM_VERTIKALSPIEGELN "Mirror Vertically" "Mirror Texture Vertically";
IDM_ASSIGN_UVW "Assign UVW Coordinates" "Assign UVW Coordinates";
IDM_GENERATE_UV "Generate UVW Coordinates" "Generate UVW Coordinates";
IDM_BFIX "Fix Bones" "Fix Bones";
IDM_BRESET "Reset Bones" "Reset Bones";
IDM_BAKEPARTI "Bake Particles..." "Bake Particles";
//CMDGROUP_EDITOR_PLUGINS
IDM_RELOAD_PLUGINS "Reload C.O.F.F.E.E. Plugins" "Reload C.O.F.F.E.E. Plugins" ;
IDM_EXECUTE_LAST "Execute Last Plugin" "Execute Last Plugin";
//CMDGROUP_EDITOR_RENDERING
IDM_RENDERALL "Render View" "Render Active View" ;
IDM_RENDERAKTU "Render Active Objects" "Render Active Objects";
IDM_RENDERAUSSCHNITT "Render Region" "Render a Region";
IDM_RAYTRACING "Render to Picture Viewer" "Render in Picture Viewer";
IDM_RENDEREINSTELLUNGEN "Render Settings..." "Edit Render Settings";
IDM_NEW_RDATA "New Render Settings..." "New Render Settings";
IDM_DELETE_RDATA "Delete Render Settings" "Delete Render Settings";
IDM_RENDERSETTINGS "Render Settings" "Open Render Settings";
//CMDGROUP_EDITOR_WINDOWS
IDM_PERSONALIZE "Personalize..." "Personalize";
IDM_MAXONONLINE "MAXON Homepage..." "MAXON Homepage";
IDM_MAXONNEWS "MAXON News..." "MAXON News";
IDM_MAXONSUPPORT "MAXON Support..." "MAXON Support";
IDM_MAXONPLUGINS "MAXON Plugins..." "MAXON Plugins";
IDM_MAXONRESOURCES "MAXON Resources..." "MAXON Resources";
IDM_NEWVIEW "New View Panel" "Add New View Panel" ;
IDM_INFO_MANAGER "Coordinate Manager" "Open Coordinate Manager";
IDM_MATERIAL_MANAGER "Material Manager" "Open Material Manager";
IDM_OBJECT_MANAGER "Object Manager" "Open Object Manager";
IDM_TIMELINE "Timeline" "Open Timeline";
IDM_FCURVE "F-Curve Manager" "Open F-Curve Manager";
IDM_SPREADSHEET "Structure Manager" "Open Structure Manager";
IDM_BROWSER "Browser" "Open Browser";
IDM_CONSOLE "Console" "Open C.O.F.F.E.E. Console";
IDM_OUTWINDOW "Picture Viewer" "Open Picture Viewer";
IDM_INHALT "Help (CINEMA 4D)..." "Open Help Window";
IDM_UEBER "Info..." "Open Program Information";
IDM_POINTSTATISTICS "Selection Info" "Open Selection Information";
IDM_POLYGONSTATISTICS "Structure Info" "Open Structure Information";
IDM_SNAP_SETTINGS "Snap Settings" "Open Snap Settings";
M_COFFEEMANAGER_COMMANDMANAGER "Command Manager" "Open Command Manager";
M_COFFEEMANAGER_GLOBALSTATUSBAR "Global Status Bar" "Open Global Status Bar";
M_COFFEEMANAGER_ACTIVETOOLS "Active Tool Manager" "Open Active Tool Manager";
M_COFFEEMANAGER_DIALOGMANAGER "Dialog Manager" "Open Dialog Manager";
IDM_DOCUMENTS "Documents" "Show All Open Documents";
IDM_LOADLAYOUT "Load Layout ..." "Load Saved Layout";
IDM_SAVELAYOUT "Save as Default Layout" "Save as Default Layout";
IDM_SAVELAYOUTAS "Save Layout as..." "Save Layout as";
IDM_RESETLAYOUT "Reset Layout" "Reset Layout";
IDM_DEFAULT_LAYOUTS "Default Layout" "Revert to Default Layout";
// CommandDefinition for MATERIAL_MANAGER
IDM_MATERIAL_SMALL "Small Icons" "Use Small Icons";
IDM_MATERIAL_MEDIUM "Medium Icons" "Use Medium Icons";
IDM_MATERIAL_LARGE "Large Icons" "Use Large Icons";
IDM_MNEU "New Material" "Create a New Material";
IDM_VOLUMESHADER "3D Shader" "Add a 3D Shader";
IDM_MHINZULADEN "Load Materials..." "Load Material Library";
IDM_MSPEICHERN "Save Materials as..." "Save Selected Materials as";
IDM_SPEICHERNALL "Save All Materials as..." "Save All Materials as";
IDM_RENDERAKTUMAT "Render Materials" "Render Selected Materials";
IDM_RENDERALLMAT "Render All Materials" "Render All Materials";
IDM_SORTMATS "Sort Materials" "Sort Materials";
IDM_EDITAKTUMAT "Edit..." "Edit Selected Material";
IDM_AKTUZUWEISEN "Apply" "Apply Selected Materials";
IDM_MNAME "Rename..." "Rename Selected Material";
IDM_DELUNUSED "Remove Unused Materials" "Remove Unused Materials";
IDM_DOPPELTEMATERIALIEN "Remove Duplicate Materials" "Remove Duplicate Materials";
// CommandDefinition for OBJECT_MANAGER
IDM_LOADOBJEKT "Load Object..." "Load Saved Object";
IDM_SAVEOBJEKT "Save Objects as..." "Save Selected Objects as...";
IDM_SHOWTAGS "Display Tags" "Show Display Tags";
IDM_EDITAKTUTAG "Edit Tag..." "Edit Tag";
IDM_TRANSFERTAG "Copy Tag to Children" "Copy Tag to Children";
IDM_KILLTRANSFERTAG "Select Identical Child Tags" "Select Identical Child Tags";
IDM_EDITAKTUOBJ "Edit Object..." "Edit Object";
IDM_UMBENENNEN "Rename Object..." "Rename Object";
IDM_GROUP "Group Objects" "Group Objects";
IDM_RESOLVE "Expand Object Group" "Expand Object Group";
IDM_INFORMATIONOBJEKT "Object Information..." "View Object Information";
IDM_INFORMATIONSZENE "Scene Information..." "View Scene Information" ;
IDM_OBSEARCHAKTU "Search First Active Object" "Search First Active Object";
IDM_UNKLAPP "Unfold All" "Unfold All";
IDM_KLAPP "Fold All" "Fold All";
IDM_LISTSELECTIONS "Restore Selection" "Restore a Point/Polygon Selection or Vertex Map";
// CommandDefinition for BROWSER
IDM_BNEU "New Catalog" "Create New Catalog";
IDM_B_OEFFNE "Open Catalog..." "Open Saved Catalog";
IDM_BHINZULADEN "Import File..." "Import File Into Browser";
IDM_BOEFFNE "Import Directory..." "Import Directory Into Browser";
IDM_BSPEICHERN "Save Catalog" "Save Current Catalog";
IDM_SAVECATALOGAS "Save Catalog as..." "Save Catalog as";
IDM_MAKERELATIVE "Make Catalog Relative" "Make Catalog Relative";
IDM_BROWSEVOR "Preferences..." "Open Browser Preferences";
IDM_RELOADDIAS "Render All" "Render All Thumbnails";
IDM_BPICTINFO "Info..." "Info on Selected";
IDM_BSUCHEN "Search for..." "Search for...";
IDM_BNAME "File Name" "Sort by File Name";
IDM_BFILESIZE "File Size" "Sort by File Size";
// CommandDefinition for SPREADSHEET
IDM_SNEU "New Line" "Add a New Line";
IDM_SHINZULADEN "Import ASCII Data..." "Import ASCII Data";
IDM_SSPEICHERN "Export ASCII Data..." "Export ASCII Data";
IDM_RAMA "Select Area" "Select an Area";
IDM_JUMPLAST "Jump Last Selection" "Jump to the Last Selection";
IDM_JUMPNEXT "Jump Next Selection" "Jump to the Next Selection";
IDM_JUMPPGUP "Jump Page Up" "Jump Page Up";
IDM_JUMPPGDOWN "Jump Page Down" "Jump Page Down";
IDM_JUMPHOME "Jump Home" "Jump Home";
IDM_JUMPEND "Jump End" "Jump End";
IDM_M_POINTS "Points" "Show Points";
IDM_M_POLYGONS "Polygons" "Show Polygons";
IDM_M_UVW "UVW" "Show UVW";
// CommandDefinition for VIEWWINDOW
IDM_VIEW_ZOOMIN "Zoom In" "Zoom In";
IDM_VIEW_ZOOMOUT "Zoom Out" "Zoom Out";
IDM_UNDO_VIEW "Undo View" "Undo View";
IDM_REDO_VIEW "Redo View" "Redo View";
IDM_SHOWSELECTED "Frame Selected Elements" "Frame Selected Elements" ;
IDM_SHOWACTIVE "Frame Active Objects" "Frame Active Objects" ;
IDM_SHOWSCENE "Frame Scene Without Camera/Light" "Frame Scene Without Camera/Light";
IDM_SHOWSCENEALL "Frame Scene" "Frame Scene";
IDM_ORIGINALGROESSE "Frame Default" "Use Frame Default";
IDM_AKTUTOKAM "Link Active Object" "Link Camera to Active Object";
IDM_EDITTOKAM "Editor Camera" "Use Editor Camera";
IDM_NEUZEICHNEN "Redraw" "Redraw View";
IDM_DOPTIONEN "Configure..." "Configure Views";
IDM_CENTRAL "Perspective" "View Scene from Perspective";
IDM_PARALLEL "Parallel" "View Scene from Parallel";
IDM_LEFT "Left" "View Scene from Left";
IDM_RIGHT "Right" "View Scene from Right";
IDM_FRONT "Front" "View Scene from Front";
IDM_BACK "Back" "View Scene from Back";
IDM_TOP "Top" "View Scene from Top";
IDM_BOTTOM "Bottom" "View Scene from Bottom";
IDM_MILITARY "Military" "View Scene from Military";
IDM_FROG "Frog" "View Scene from Frog";
IDM_BIRD "Bird" "View Scene from Bird's Eye";
IDM_GENTLEMAN "Gentleman" "View Scene from Gentleman";
IDM_ISOMETRIC "Isometric" "View Scene from Isometric";
IDM_DIMETRIC "Dimetric" "View Scene from Dimetric";
IDM_A_GOURAUD "Gouraud Shading" "View Scene in Gouraud Shading";
IDM_A_QUICK "Quick Shading" "View Scene in Quick Shading";
IDM_A_WIRE "Wireframe" "View Scene in Wireframe";
IDM_A_ISOBATH "Isoparms" "View Scene in Isoparms";
IDM_A_SHADEDBOX "Shaded Box" "View Scene in Shaded Box";
IDM_A_BOX "Box" "View Scene in Box";
IDM_A_SKELETON "Skeleton" "View Scene in Skeleton";
IDM_A_USETAGS "Use Shading Property" "Use Objects' Shading Property";
IDM_A_BACKFACE "Disable Backface Culling" "Disable Backface Culling";
IDM_A_TEXTURES "Disable Textures" "Disable Textures";
IDM_VIEW_XRAY "X-Ray" "View Active Objects in X-Ray";
IDM_VIEWWIN_CAMERAS "No Scene Cameras" "No Scene Cameras";
IDM_VIEW_SINGLE "Single View" "Single View";
IDM_VIEW_2V "2 Views Stacked" "2 Views Stacked";
IDM_VIEW_2H "2 Views Side by Side" "2 Views Side by Side";
IDM_VIEW_2SPLIT_TOP "3 Views Top Split" "3 Views Top Split";
IDM_VIEW_2SPLIT_BOTTOM "3 Views Bottom Split" "3 Views Bottom Split";
IDM_VIEW_2SPLIT_LEFT "3 Views Left Split" "3 Views Left Split";
IDM_VIEW_2SPLIT_RIGHT "3 Views Right Split" "3 Views Right Split";
IDM_VIEW_4T "4 Views" "4 Views Evenly Split";
IDM_VIEW_3SPLIT_TOP "4 Views Top Split" "4 Views Top Split";
IDM_VIEW_3SPLIT_BOTTOM "4 Views Bottom Split" "4 Views Bottom Split";
IDM_VIEW_3SPLIT_LEFT "4 Views Left Split" "4 Views Left Split";
IDM_VIEW_3SPLIT_RIGHT "4 Views Right Split" "4 Views Right Split";
IDM_VIEW_4H "4 Views Stacked" "4 Views Stacked";
IDM_VIEW_4V "4 Views Side by Side" "4 Views Side by Side";
IDM_VIEW0 "View 1" "Perspective View";
IDM_VIEW1 "View 2" "XZ View";
IDM_VIEW2 "View 3" "YZ View";
IDM_VIEW3 "View 4" "XY View";
IDM_VIEW4 "All Views" "All Views";
IDM_VIEWTOGGLE "Toggle Active View" "Toggle Active View";
// CommandDefinition for TIMELINE
IDM_SMOTION "Motion" "Add Motion Track";
IDM_SMORPH "Morph" "Add Morph Track";
IDM_SPLA "PLA" "Add Point Level Animation Track";
IDM_SSOUND "Sound" "Add Sound Track";
IDM_STIME "Time" "Add Time Track";
IDM_SPARAMETER "Record Selected" "Record Selected Sequences Only";
IDM_NEWSEQ "New Sequence..." "Create New Sequence";
IDM_NEWKEY "New Key..." "Create New Keyframe";
IDM_NEWMARKER "New Marker..." "Create New Marker";
IDM_SHOWANIMATED "Show All Animated" "Show All Animated Items";
IDM_LINK_OMANAGER "Link to Object Manager" "Link to Object Manager";
IDM_TL_AUTOMODE "Automatic Mode" "Show Content In Timeline Automatically";
IDM_RENAME "Rename Object..." "Rename Selected Object";
IDM_RENDERSOUND "2D Sound Rendering..." "Initiate 2D Sound Rendering";
IDM_RENDERSOUND3D "3D Sound Rendering..." "Initiate 3D Sound Rendering";
IDM_TL_REMOVE_OBJECT "Remove Object" "Remove Object";
IDM_TL_REMOVE_ALL "Remove All" "Remove All";
//CMDGROUP_TIMELINE_EDIT
IDM_DELETEMARKER "Delete All Markers" "Delete All Markers";
IDM_SELECT_RECTANGLE "Rectangle" "Make a Rectangle Selection";
IDM_SELECT_FREE "Freehand" "Make a Freehand Selection";
IDM_SELECT_POLY "Polygon" "Make a Polygon Selection";
IDM_SNAP_FRAME "Snap to Frame" "Snap to Frame";
IDM_ARRANGE_MODE "Arrange Mode" "Rearrange or Delete Hierarchy";
//CMDGROUP_TIMELINE_VIEW
IDM_FC_FRAMEALL "Frame All" "Frame All";
IDM_FC_AUTOMODE "Automatic Mode" "Show Content In F-Curve Manager Automatically";
IDM_FC_CURVELIST "F-Curve List" "Open F-Curve List";
IDM_FC_FRAMESELECTED "Frame Selection" "Frame Selection";
IDM_FC_SNAP "Snap to Frame" "Snap to Frame";
IDM_FRAMEALL "Frame All" "Frame All";
IDM_FRAMESELECTED "Frame Selection" "Frame Selection";
IDM_FRAMESTART "Frame Start" "Frame Start";
IDM_FRAMEEND "Frame End" "Frame End of Sequence";
IDM_FRAMEAKTUTIME "Frame Active Time" "Frame Active Time";
IDM_FRAMEFRAME "Frame Time..." "Frame Time";
IDM_FRAMEMARKER "Frame Marker..." "Frame Marker";
IDM_NEXTMARKER "Frame Right Marker" "Frame Right Marker";
IDM_PREVMARKER "Frame Left Marker" "Frame Left Marker";
IDM_GROESSER "Zoom In" "Zoom In";
IDM_KLEINER "Zoom Out" "Zoom Out";
IDM_CROSSHAIR "Crosshairs" "Crosshairs On/Off";
IDM_UGRID "Grid" "Grid On/Off";
IDM_UO "Object Selection" "Object Selection On/Off";
IDM_UX "Track Selection" "Track Selection On/Off";
IDM_UY "Sequence Selection" "Sequence Selection On/Off";
IDM_UZ "Key Selection" "Key Selection On/Off";
IDM_TL_VECTOR "Vector Selection" "Vector Selection On/Off";
IDM_VELOCITY "Velocity" "Velocity On/Off";
IDM_ACCELERATION "Acceleration" "Acceleration On/Off";
//CMDGROUP_TIMELINE_NAVIGATION
CMD_TIMELINESCROLL "Timeline Scrollbar" "Timeline Scrollbar";
IDM_A_POS "Position" "Turn On/Off Position for Record";
IDM_A_SIZE "Scale" "Turn On/Off Scale for Record" ;
IDM_A_DIR "Rotation" "Turn On/Off Rotation for Record" ;
IDM_A_PLA "Point Level Animation" "Turn On/Off Point Level Animation for Record" ;
IDM_A_PARAMETER "Parameter" "Turn On/Off Parameter for Record" ;
IDM_RECORD "Record Active Objects" "Record Position, Scale, Rotation and PLA of Active Objects";
IDM_AUTOKEYS "Autokeying" "Automatic Keyframing";
IDM_SOUNDONOFF "Play Sound" "Play Sound During Animation";
IDM_A_PREVIEW "Preview Range" "Set Animation Preview Range" ;
IDM_SIMPLE "Simple" "Simple Playback Mode" ;
IDM_CYCLE "Cycle" "Cycle Playback Mode" ;
IDM_PINGPONG "Ping-Pong" "Ping-Pong Playback Mode" ;
IDM_A_DROPLESS "All Frames" "Play All Frames" ;
IDM_FPS_DOC "Project" "Set Playback Rate to Project Settings" ;
IDM_FPS_1 "1" "Set Playback Rate to 1 FPS" ;
IDM_FPS_5 "5" "Set Playback Rate to 5 FPS" ;
IDM_FPS_10 "10" "Set Playback Rate to 10 FPS" ;
IDM_FPS_15 "15" "Set Playback Rate to 15 FPS" ;
IDM_FPS_18 "18" "Set Playback Rate to 18 FPS" ;
IDM_FPS_24 "24" "Set Playback Rate to 24 FPS" ;
IDM_FPS_25 "25" "Set Playback Rate to 25 FPS" ;
IDM_FPS_30 "30" "Set Playback Rate to 30 FPS" ;
IDM_FPS_50 "50" "Set Playback Rate to 50 FPS" ;
IDM_FPS_60 "60" "Set Playback Rate to 60 FPS" ;
IDM_FPS_100 "100" "Set Playback Rate to 100 FPS" ;
IDM_FPS_250 "250" "Set Playback Rate to 250 FPS" ;
IDM_FPS_500 "500" "Set Playback Rate to 500 FPS" ;
IDM_PLAY_FORWARDS "Play Forwards" "Play Forwards" ;
IDM_PLAY_BACKWARDS "Play Backwards" "Play Backwards" ;
IDM_U_STOP "Stop" "Stop Playback" ;
IDM_GOTOMIN "Goto Start" "Goto Start of Animation" ;
IDM_GOTOMAX "Goto End" "Goto End of Animation" ;
IDM_GOTOFRAME "Goto Frame..." "Goto Frame" ;
IDM_GOTOMARKER "Goto Marker..." "Goto Marker" ;
IDM_FRAME_NEXT "Goto Next Frame" "Goto Next Frame" ;
IDM_FRAME_LAST "Goto Prev Frame" "Goto Previous Frame" ;
IDM_KEY_NEXT "Goto Next Key" "Goto Next Keyframe" ;
IDM_KEY_LAST "Goto Prev Key" "Goto Previous Keyframe" ;
IDM_SEARCHAKTU "Search Active Object" "Search First Active Object" ;
IDM_U_UNKLAPP "Unfold All" "Unfold All" ;
IDM_U_KLAPP "Fold All" "Fold All" ;
//CMDGROUP_TIMELINE_SEQUENCES
IDM_DATAEDIT "Edit Data..." "Edit Data of Sequence or Key" ;
IDM_ZEITEDIT "Edit Time..." "Edit Time of Sequence or Key" ;
IDM_MULTIADJUST "Edit Sequences..." "Edit Sequences" ;
IDM_INSERTRANGE "Insert Preview Range" "Insert Preview Range" ;
IDM_DELRANGE "Delete Preview Range" "Delete Preview Range" ;
IDM_ANPASSEN "Adjust" "Adjust" ;
IDM_SEQVERBINDEN "Connect" "Connect Sequences" ;
IDM_TRENNEN "Divide..." "Divide Sequences" ;
IDM_GENMARKERS "Markers from Selection" "Create Markers from Selection" ;
IDM_SCALEELEMENT "Move/Scale..." "Move/Scale Sequence" ;
IDM_QUANTIZE "Quantize" "Quantize Sequence" ;
IDM_FOLD "Group Motion" "Group Motion" ;
IDM_UNFOLD "Ungroup Motion" "Ungroup Motion" ;
IDM_GETTIMECURVE "Get Time Curve from..." "Get Time Curve from" ;
IDM_ANIMTOSPLINE "Position Track to Spline" "Convert Position Track to Spline" ;
IDM_SPLINETOANIM "Spline to Position Track..." "Convert Spline to Position Track" ;
IDM_BAKE_ANIM "Bake Object" "Bake Object" ;
//CMDGROUP_TIMELINE_CURVES
IDM_ULINEAR "Linear Interpolation" "Linear Interpolation" ;
IDM_USTANDARD "Soft Interpolation" "Soft Interpolation" ;
IDM_UNIFY "Unify" "Unify Curve" ;
IDM_FLAT "Flat" "Flat Curve" ;
IDM_LOADTIMECURVE "Load Time Curve..." "Load Time Curve" ;
IDM_SAVETIMECURVE "Save Time Curve as..." "Save Time Curve as" ;
IDM_UFUNKTION "Formula..." "Formula" ;
IDM_RAMPUP "Ramp Up" "Create Ramp Up Curve" ;
IDM_RAMPDOWN "Ramp Down" "Create Ramp Down Curve" ;
IDM_RIDGE "Ridge" "Create Ridged Curve" ;
IDM_MOVE "Move..." "Move" ;
IDM_SCALE "Scale..." "Scale" ;
IDM_MIRRORX "Mirror X" "Mirror Selected on the X axis" ;
IDM_MIRRORY "Mirror Y" "Mirror Selected on the Y axis" ;
IDM_UDUPLICATE "Cycle..." "Cycle Selected" ;
IDM_CYCLEP "Cycle With Offset..." "Cycle Selected with Offset" ;
IDM_BAKE "Bake Curve..." "Bake Curve" ;
IDM_SIMPLIFY "Simplify Curve..." "Simplify Curve" ;
IDM_FC_EASEIN "Ease In" "Ease In" ;
IDM_FC_EASEOUT "Ease Out" "Ease Out" ;
IDM_FC_EASYEASE "Easy Ease" "Easy Ease" ;
IDM_FC_HOLD "Hold" "Hold" ;
IDM_FC_CLAMP "Clamp" "Clamp" ;
IDM_FC_AUTO "Auto Relative" "Auto Relative" ;
IDM_FC_RESET "Reset Relative" "Reset Relative" ;
//CMDGROUP_TIMELINE_LAYERS
IDM_GRAY_C "Layer 1" "Assign Layer 1/Gray" ;
IDM_YELLOW_C "Layer 2" "Assign Layer 2/Yellow" ;
IDM_ORANGE_C "Layer 3" "Assign Layer 3/Orange" ;
IDM_PURPLE_C "Layer 4" "Assign Layer 4/Purple" ;
IDM_LIGHTBLUE_C "Layer 5" "Assign Layer 5/LtBlue" ;
IDM_BLUE_C "Layer 6" "Assign Layer 6/Blue" ;
IDM_GREEN_C "Layer 7" "Assign Layer 7/Green" ;
IDM_BROWN_C "Layer 8" "Assign Layer 8/Brown" ;
IDM_GRAY_S "Layer 1" "Select Layer 1/Gray" ;
IDM_YELLOW_S "Layer 2" "Select Layer 2/Yellow" ;
IDM_ORANGE_S "Layer 3" "Select Layer 3/Orange" ;
IDM_PURPLE_S "Layer 4" "Select Layer 4/Purple" ;
IDM_LIGHTBLUE_S "Layer 5" "Select Layer 5/LtBlue" ;
IDM_BLUE_S "Layer 6" "Select Layer 6/Blue" ;
IDM_GREEN_S "Layer 7" "Select Layer 7/Green" ;
IDM_BROWN_S "Layer 8" "Select Layer 8/Brown" ;
IDM_GRAY "Layer 1" "Toggle Layer 1/Gray" ;
IDM_YELLOW "Layer 2" "Toggle Layer 2/Yellow" ;
IDM_ORANGE "Layer 3" "Toggle Layer 3/Orange" ;
IDM_PURPLE "Layer 4" "Toggle Layer 4/Purple" ;
IDM_LIGHTBLUE "Layer 5" "Toggle Layer 5/LtBlue" ;
IDM_BLUE "Layer 6" "Toggle Layer 6/Blue" ;
IDM_GREEN "Layer 7" "Toggle Layer 7/Green" ;
IDM_BROWN "Layer 8" "Toggle Layer 8/Brown" ;
IDM_GRAY_CS "Layer 1" "Solo Layer 1/Gray" ;
IDM_YELLOW_CS "Layer 2" "Solo Layer 2/Yellow" ;
IDM_ORANGE_CS "Layer 3" "Solo Layer 3/Orange" ;
IDM_PURPLE_CS "Layer 4" "Solo Layer 4/Purple" ;
IDM_LIGHTBLUE_CS "Layer 5" "Solo Layer 5/LtBlue" ;
IDM_BLUE_CS "Layer 6" "Solo Layer 6/Blue" ;
IDM_GREEN_CS "Layer 7" "Solo Layer 7/Green" ;
IDM_BROWN_CS "Layer 8" "Solo Layer 8/Brown" ;
IDM_VISIBLE_ALL "Visible" "Make Layers Visible" ;
IDM_INVISIBLE_ALL "Invisible" "Make Layers Invisible" ;
IDM_UNLOCK_ALL "Unlock" "Unlock All" ;
IDM_LOCK_ALL "Lock" "Lock All" ;
//--- 991221 --- to horry ---
IDM_CM_CUSTOMIZE "Edit Palettes" "Edit Palettes";
M_COFFEEMANAGER_MENUMANAGER "Menu Manager" "Open Menu Manager" ;
IDM_SETVERTEX_FROM_SELECTION "Set Vertex Weight..." "Set Vertex Weight";
//--- 000104 --- to horry ---
IDM_EDITORDISPLAY_ON "Editor On" "Show Object in Editor";
IDM_EDITORDISPLAY_OFF "Editor Off" "Hide Object in Editor";
IDM_EDITORDISPLAY_NONE "Editor Unchanged" "No Display Change in Editor";
IDM_RENDERDISPLAY_ON "Renderer On" "Show Object when Rendered";
IDM_RENDERDISPLAY_OFF "Renderer Off" "Hide Object when Rendered";
IDM_RENDERDISPLAY_NONE "Renderer Unchanged" "No Display Change when Rendered";
IDM_TOGGLE_OBJECT_STATE "Object Activation" "Object Activation State";
IDM_NEXT_DOCUMENT "Next Project" "Switch to Next Project";
IDM_PREV_DOCUMENT "Previous Project" "Switch to Previous Project";
IDM_LOD_LOW "Low" "Low Level Project Detail";
IDM_LOD_MEDIUM "Medium" "Medium Level Project Detail";
IDM_LOD_HIGH "High" "High Level Project Detail";
IDM_M_VERTEX "Vertex Map" "Show Vertex Map";
HOTKEY_GENERAL_POPUP "General Popup" "General Popup";
//--- 000115 --- to horry ---
IDM_RENDERBATCH "Batch Rendering..." "Render Multiple Projects";
IDM_RENDERVIEW "Use as Render View" "Use this View as Render View";
// ---- 000125 ----
IDM_TOGGLE_GENERATOR "Toggle Parent Generator" "Toggle Parent Generator";
IDM_CLEARCONSOLE "Clear" "Clear all console entries";
IDM_RENDER_LOD "Use Render LOD for Editor Rendering" "Use Render LOD for Editor Rendering";
IDM_PLUGINTAGS "New Tag" "Create a New Tag";
IDM_EXPRESSIONTAGS "New Expression" "Create a New Expression";
IDM_PLUGINTRACKS "Plug-in Tracks" "Plug-in Tracks";
IDM_PARAMETERTRACKS "Parameter Tracks" "Parameter Tracks";
IDM_KEYFRAMING_CUSTOM "Custom Interpolation" "Custom Keyframe Interpolation";
IDM_KEYFRAMING_DEFAULT "Default Interpolation" "Default Keyframe Interpolation";
IDM_KEYFRAMING_EDIT "Edit Interpolation..." "Edit Custom Keyframe Interpolation";
IDM_KEYFRAMING_LINKGENERATION "Link XYZ Subchannels" "Link Generation of Vector and Color Subchannel Components (XYZ)";
// 6401
IDM_OUTWINDOW_CHANNELS "Channels" "Turn On/Off Components of the rendered image";
IDM_OUTWINDOW_SCANLINE "Show Renderline" "Shows the current renderline";
IDM_SINGLECHANNEL "Multi-Layer Display" "Allows to display multiple layers";
IDM_FLUSHSOLUTIONS "Flush All Cached Solutions" "Flushes All Cached Radiosity/Caustic Solutions";
IDM_LOADPALETTE "Load Toolbar ..." "Load Toolbar";
IDM_SAVEPALETTE "Save Toolbar as ..." "Save Toolbar";
IDM_MATERIALSHOWACTIVE "Find First Active Material" "Scroll First Active Material into Visible Area";
IDM_SELECTMATFROMOBJECT "Select Materials of Active Objects" "Select Materials of Selected Objects";
IDM_KEYFRAME_SELECTION "Keyframe Selection" "Set Selection Object for Keyframing";
IDM_OBJECTLIBRARY "Object Library" "Add an Element from the Object Library";
IDM_SELECTALLTEXTURETAGS "Select Texture Tags" "Select all Texture Tags of Active Materials";
IDM_SELECTCHILDS "Select Children" "Select All Children Objects";
IDM_SELECTIONFILTER "Selection Filter" "Selection Filter for Editor Selection";
IDM_SHOWINTIMELINE "Show Tracks..." "Show Object(s) in Timeline";
IDM_DISPLAYFILTER "Display Filter" "Display Filter";
IDM_SHOWFCURVES "Show F-Curves..." "Show Object(s) in F-Curve Manager";
IDM_FC_REMOVEALL "Remove All" "Clear F-Curve List";
IDM_TLFILTER_SHOWANIMATED "Show Animated Objects" "Show Animated Objects in Timeline";
IDM_TLFILTER_SHOWACTIVE "Show Active Objects" "Show Active Objects in Timeline";
IDM_TLFILTER_SHOWALL "Show All Objects" "Show All Objects in Timeline";
IDM_TLFILTER_SHOWOBJECTS "Show Objects" "Show Objects in Timeline";
IDM_TLFILTER_SHOWMATERIALS "Show Materials" "Show Materials in Timeline";
IDM_TLFILTER_SHOWRENDERSETTINGS "Show Post Effects" "Show Post Effects in Timeline";
IDM_TLFILTER_SHOWBRANCHES "Show Branches" "Show Branches in Timeline";
IDM_TLFILTER_SHOWPOSITIONTRACKS "Show Position Tracks" "Show Position Tracks in Timeline";
IDM_TLFILTER_SHOWSCALETRACKS "Show Scale Tracks" "Show Scale Tracks in Timeline";
IDM_TLFILTER_SHOWROTATIONTRACKS "Show Rotation Tracks" "Show Rotation Tracks in Timeline";
IDM_TLFILTER_SHOWOTHERTRACKS "Show Other Tracks" "Show Other Tracks in Timeline";
IDM_BREAKPHONG "Break Phong Shading" "Remove Phong Shading at Edges";
IDM_UNBREAKPHONG "Unbreak Phong Shading" "Restore Phong Shading at Edges";
IDM_PHONGTOSELECTION "Select Broken Phong Edges" "Set Broken Phong Edges as Edge Selection";
}